Designed a cohesive internal visual system for Casper’s training materials, expanding on the original Red Antler campaign. Streamlined and elevated the visual library to give sales teams a clear, confident way to explain mattress technology.




I partnered with Casper’s People, HR, and Learning & Development teams to redesign the learning experience across the organization. We transformed onboarding, training, enhanced comprehension, increased engagement, and enabled HR and L&D teams to deliver clearer, more user-friendly training at a faster pace, and employee programs by introducing a clear visual system grounded in UX principles: reduced cognitive load, structured content hierarchy, and consistent IA patterns.
The result was a scalable learning ecosystem that enhanced comprehension, increased engagement, and enabled HR and L&D teams to deliver clearer, more user-friendly training at a faster pace.


Casper’s rapid transition to remote training created inconsistencies in how content wa delivered. The experience felt fragmented, difficult to navigate, and overly text-heavy, resulting in high cognitive load and low engagement.


How Employees are Affected
How HR & Learning Teams are Affected

enabling employees to process information more efficiently and helping HR teams produce content more effectively
We created a centralized learning experience system that unified visual language and UX patterns across Casper’s internal communications. The system focuses on clarity, structure, and accessibility, which enables employees to process information faster and helps HR teams produce content more efficiently.
The outcome: a unified communication ecosystem that made trainings more intuitive, human, and easy to maintain.

Structured layouts and supportive visuals help employees absorb complex information faster and with less cognitive fatigue.
Illustrations, infographics, and UX-aligned content patterns make trainings more dynamic and memorable.
Reusable templates and a shared visual library reduce production time, freeing HR and L&D teams to focus on learning outcomes instead of asset creation.
I conducted an end-to-end review of onboarding flows, training decks, and communication touch points to identify friction points, inconsistencies, and opportunities to improve information architecture.
Created templates and packaged assets into a library so internal teams could independently produce consistent training materials long after the contract ended.
The Casper L&D visual system shows how UX thinking paired with instructional clarity and visual cohesion can elevate the employee learning experience. By simplifying complex concepts, reducing cognitive load, and empowering non-designers with clear, usable tools, the system improved organization-wide understanding and operational efficiency. More than better materials, this work demonstrates how thoughtful UX for learning strengthens connection, culture, and the way teams grow together.
A few things people usually ask me.
I provide end-to-end product design services, including research, wireframes, UI/UX, prototypes, branding, and visual design. Each project is tailored to meet the client’s needs.
I collaborate closely with stakeholders such as brand designers, UX leads, and developers. I follow an agile, iterative process to integrate feedback, refine designs, and ensure smooth handoffs to development.
Projects start with discovery and user research, then move through wireframing, interactive prototyping, design implementation, and developer handoff. Timelines vary by project scope, but I aim for clarity and efficiency at each stage.
After completion, I hand over all design assets, including mockups, source files, and style guides. I can also provide post-launch support or guidance for future iterations and maintenance.